Based in Paris, France
4 April, 2016
PC / Mac / Linux
Lapses is an alternative take on the rythm-action genre : no menu, no scores and a seamless contemplative experience. The player is trapped in an endless circular motion an can only reverse her direction. Colored shapes blend together and outline white areas that must be avoided to dive deeper. With abstract sound fields by Valerio Selig.
Lapses started as a Ludum Dare Minimalism Jam protype. The initial name was Multiplied Screens and reflected on the blending operations the game was based on. Gaël much later decided to work on a remake that would be his first "feature length" game. He collaborated with experimental musician Valerio Selig who composed abstract sound fields evolving through the different stages of the game. The development extended through the course of a year in sporadical short sessions.
- Abstract minimal music by Valerio Selig
- Seven different stages
- A contemplative experience
- One button action-rythm gameplay
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Ludum Dare Prototype
Try the original jam prototype. bit.ly.
About Gaël Bourhis
Gaël Bourhis is a french visual artist and independent game developer.
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